Class: Medic
Level Requirement: 5
Cooldown: 5.0 Seconds (Level 1)
Description[ | ]
Heals your target for 20% of your current health. If you are below 15% health, this will heal 300% more.
Skill Effects[ | ]
- Heal one selected target (self or an ally).
- When your health is below 15% it will have an increased healing effect.
Notes[ | ]
- Adding skill points reduces the cooldown time for Heal Tonic by 0.25 seconds per level.
- Increasing the skill's level has no effect on its healing power.
- If no target is selected and the skill is used, the player will heal herself instead.
- The skill cannot be used on a target that has full health.